WHAT TO KNOW

This is our styling prompt, not a confirmed in-game theme or an official preset. Follow the theme actually shown in your round. HEX input, available poses, and item controls have not been tested.

Y2K colors and where to use them

Icy blue meets candy pink. Keep one bright focal point.

Use the four HEX values below as references. Where a color picker works differently, choose the nearest available shade; the references do not promise that you can paste a HEX value into the game.

Ice#C0DFF3Base
Denim#729AC6Depth
Candy#E994C7Accent
Dusk#5A538DDefinition

Y2K eye makeup, step by step

Plan the larger eye shape before adding the accent. Adapt these drawing directions to the tools actually available in your session.

  1. Use Ice as the main eye-color reference, with Denim at the outer edge.
  2. Choose one small area for the Candy accent instead of covering every detail.
  3. Bring the shape together with a narrow Dusk outline.

Make icy blue the main event

The blue should be visible before the pink accent. Cover the main eye-color area with Ice, then use Denim to make the outer shape legible. Dusk gives the edge a deeper outline without introducing another bright color.

Pick one place for Candy: a narrow accent, a small inner detail, or a separate part of the look. Keeping the accent concentrated lets the cool blue and warm pink remain distinct. A reference palette cannot create a metallic or glossy finish if that finish is not offered by the game.

Hair balance and runway presentation

Choose hair that leaves the blue area visible. A strong silhouette can support the playful look, but a fringe over both eyes removes its main feature. Check the character from the view used for presentation rather than relying only on a face close-up.

Try an angled presentation that still shows the blue eye color. Choose a playful pose only from options actually available in your session.

There is no verified named emote or voting bonus attached to this suggestion. If pose selection is unavailable, concentrate on making the face readable from the default presentation angle.

Refine the look before adding more detail

If the pink is the first thing you see, reduce its area until blue leads again. If the eye looks chalky, add a narrower Denim transition before reaching for the deepest shade. Keep the Dusk line thin so it frames the blue instead of covering it.

Save the HEX references or compare the palette in the helper before your next round. A cohesive interpretation is a styling goal; it cannot guarantee how other players vote.